Hidden Powers: Telekinesis
For many years, a powerful script lay hidden inside the Book of Shadows. Only the curious found it, and few knew how much it can do for magical roleplay.
You do not need to be a scripter to use it. Put it into an object, and you control that object with your mind. In the spirit of Piper and Prue Halliwell from Charmed, you command an object's time, motion and visibility.
Where to find it
Read Chapter 1 of the conjured Book of Shadows. You get a folder with a script called _Telekinesis and a notecard that explains it. How to open the hidden chapters.
Set it up
- Rez or choose an object that you own.
- Drag the _Telekinesis script from your inventory into the object.
- Type a command on channel
/5in local chat.
Your objects only
The script only listens to the owner of the object. It works only in objects you own.
What you can do
Levitate
Lift objects into the air, or lower them.
Cloak and reveal
Make an object invisible, and reveal it again.
Freeze and unfreeze
Freeze a falling object in place, or make a still object physical again.
Mark and recall
Remember where an object is, then reverse time to send it back.
Summon
Slide an object through the air to you.
Commands
All commands use channel /5.
Lift
Lifts the object 5 meters into the air. Type /5 up.
Lower
Lowers the object by 5 meters. Type /5 down.
Cloak
Makes the object invisible. Type /5 hide.
Mark
Remembers the object's position and rotation, so Recall can bring it back later. Type /5 mark.
Recall
Reverses time. The object slides back to its marked position and rotation. Type /5 recall.
Summon
The object slides through the air to you. Type /5 summon.
/5 up/5 down/5 hide/5 mark/5 recall/5 summonReveal, freeze and unfreeze
The script can also reveal a cloaked object, freeze an object and unfreeze it. Their commands are explained in the notecard that comes with the script.
Two rules to remember
Freeze before you recall
If you have unfrozen an object, freeze it first. Otherwise Recall cannot move it back.
Summon also marks
Summon marks the object before it moves. This replaces any mark you made earlier. The good side: after you summon an object, Recall sends it back to where it came from.
Turn back time
The script is at its best in many objects at once. Try this:
- Put the script into several objects.
- Stack or arrange them in a shape you like.
- Type
/5 markto remember the shape. - Throw the objects around.
- If you unfroze them, freeze them again.
- Type
/5 recall. Time reverses, and every object returns to its place and rotation.