Spell Library
Every Deathwish spell, grouped by what it does. Use On this page to jump to a group, or press Ctrl + K and type a spell name. Sigils have their own page.
How to read the cards
Controls tells you what to do after casting. Command is what you type in chat; copy it and Deathwish asks you for a target. To name the target yourself, add it at the end: replace <NAME> with an avatar's name, or use CAMERA to cast where your camera is looking.
Wear the Necrobane
Every spell is cast through the scepter. If you are not wearing it, no spell works. About the Necrobane.
Raise the dead
Raise Undead
A zombie rises from the earth and wanders around, hungry for flesh and brains.
- Practice target. Each zombie has a health meter. Hit it with physical objects or with spells to bring it down.
- It finds its own way. The zombie walks over the terrain and avoids obstacles.
- It comes back. If it wanders about 45 m away from you, it teleports back to you.
- Click the zombie to open its menu. You can stop it in place, let it walk again, or send it back to hell.
- Dispel removes zombies like any other spell.
Full command: /8 zombie <NAME or CAMERA>
Conjure Skull
A portal to hell opens and a demon skull comes out. You take control of the skull. Fly it around and fire necro-blasts until you dispel it.
Camera acting strange?
If your camera behaves oddly while you control the skull, dispel the spell and cast it again.
Torch
An arcane torch rises from the earth to light your way. As you walk, new torches appear ahead of you and the ones behind you vanish.
Click a torch to make it stay where it is, or to remove it.
Attack
Necro Needles
You conjure needles of obsidian bone and throw them at your target. Use mouselook to aim.
- Click and hold the left mouse button. The needles appear and charge up.
- Let go of the button. The needles fly at your target.
- Steer them. While the needles fly, turn your camera in mouselook. They follow your aim.
- They stick. Needles stick to anything they hit: avatars, objects and the ground.
- They explode. A needle that sticks charges up, then explodes.
- They grow stronger together. The closer the needles are to each other, the more power they have.
Hidden power: the needle shockwave
Aim all of your needles at one single point in mouselook. They join in a super explosion. Its magical shockwave cancels all Deathwish magic inside the blast. Use it in a duel to break your opponent's spells, or to clear a sigil from your path.
Spirit Blast
A wave of spirit energy that knocks back everything in its path. After you cast it, click to fire. Mouselook is best for aiming.
Reject
A blast of green energy leaves your scepter, hits your enemy, and throws them backward with great force.
Full command: /8 reject <NAME>
Trap and defend
Devil's Trap
You raise a tomb around your target and seal them inside with ancient wards.
Full command: /8 tomb <NAME or CAMERA>
Bone Cage
Traps your target in a cage of cursed bones.
Full command: /8 bonecage <NAME>
Bonewall
You draw a wall of bones. Use it as a shield against spells, or to block a path.
- Click and hold the left mouse button to start casting.
- While you hold, use the arrow keys to move the wall into place.
- Let go of the button. The wall appears.
The longer you hold, the bigger the wall.
Travel
Teleport
Your dark power takes you to another place in an instant.
- Shadow – you leave in black dust and ash.
- Flame – you leave in green necromancer's fire.
Full command: /8 teleport <NAME or CAMERA> <VARIANT>. The variant is optional. Example: /8 teleport torley flame.
Grave Portal
Graves rise from the earth. They act as doors between two places, so you can travel between them in an instant. With RLV turned on in your viewer, travel takes one click. About RLV.
Full command: /8 portal <NAME or CAMERA>
Sigils
Six more spells are sigils: hidden traps you draw on floors, walls and ceilings. They have their own page.