Roleplay Mode - RP Mode (aka 'Safe Mode') allows you to disable or enable the pushing effects some spells produce, allowing you to safely and confidently cast effects without disturbing other avatars, particularly in RP sims.
You are given a magical lamp that contains a powerful Djinn spirit called the Wishmaster. When you free him, he will offer you his grimoire and which grants you a large variety of wizardly powers.
Wishmaster can be attached to TOP-RIGHT (default), TOP-LEFT, BOTTOM-RIGHT and BOTTOM-LEFT corners of your screen.
If you try to move (edit/drag) the HUD, it will snap back to its original place. This is not a bug, but rather an intended feature as it is designed to adapt to your screen aspect ratio. When it is moved, it is perceived as your viewer window expanding or contracting, so it will "seek out" the corner and move back to it.
The index page is the 'table of contents' of your spell book. It lists all of the available spell chapters included with the HUD.
To return to the index page, click anywhere on the HUD that is not a button. (IE. the 'parchment' of background or the page border.)
Wishmaster contains over 60 spells and variants that are classified into 7 different categories called chapters. Each chapter has it's own theme of magic. (ie. Elemental)
Simply click on a chapter name to reveal the spells associated with it.
{info} To avoid taking up too much screen space, Wishmaster will only show both sides of the spellbook if there are spells listed on the second page, such as in the Eldritch chapter.
On the index page, click anywhere on the background that is not a button. (IE. the 'parchment' of background or the page border.)
This will hide the HUD from your screen and replace it with a small icon. Click the icon to reveal the HUD again.
{primary} NOTE You can only minimize Wishmaster from the INDEX page. If you're on another page, clicking the background will return you to the index.
To adjust the size of the HUD, use the following command and size declaration:
Size options are: small, medium, large
Example: /9 hud size large
You can also specify the size numerically: /9 hud size 0.2
Default HUD sizes in both contexts would be medium or about 0.35. You can scale it up or down to your needs and everything will adapt accordingly.
By default, HUD commands are issued on channel 9 (ex: /9 dispel)
You can change the default channel by using the command: /9 hud channel #
For example: typing
/9 hud channel 4
would allow you to issue commands on the new channel, such as /4 dispel.
There are several ways to cast spells with Wishmaster.
When selecting the CAMERA option, the system will attempt to cast the spell directly in front of whatever your camera is focused on.
To cast with your camera, be sure to ALT+CLICK on the target you want to cast on BEFORE YOU CAST A SPELL. When you cast, you'll notice a brief targeting reticle appears to confirm where your spell is aimed to be cast.
Every spell can be cast with a command EXCEPT elementals. You can macro the commands in a gesture or type them out.
By default, Wishmaster uses channel 9 for commands; If you change the command channel, your spells will cast on the new channel number.
Command Format: /9 spell target
Examples:
/9 teleport torley
will teleport you to the avatar called Torley.
/9 bless torley
would cast a bless charm on Torley.Some spells can only be cast on the caster and therefore does not require a target. In this case, you can leave out the target name.
Example:
/9 astral
would cast Astral Projection, which is not a targeted ability.Some spells have different variations you can cast them with, such as different colors, themes or effects.
Example:
/9 teleport torley shadow
?> If a spell requires a target and you have not included one in your command, you will be prompted to select one.
?> You can type partial names for spells, variants and targets.
Example: /9 expl dum
would cast explosion on a nearby target name that begins with dum.
Example: /9 tele tor ener
would teleport the caster to avatar named Tor(ley) with the energize variant.
Any spell you've cast can be terminated by clicking it's name on the HUD or by using the following command:
Command:
/9 dispel
This will remove any active magic you have cast from the sim.
All spells will automatically dispel themselves when any of the following conditions are met:
* Caster logs out
* Caster leaves the region
* Spell is active for more than 60 seconds
* Spell crosses into a parcel where scripts or rezzing are not allowed